We’re starting to nudge towards the end of the League of Legends 2020 patch schedule, League fans. There’s been a raft of new Champions, skins, and other updates this year so far, and the fun just continues. LoL patch 10.19 has flown the PBE nest and landed on the MOBA game’s live servers, bringing Samira, PsyOps goodies, and a batch of balance changes for Worlds 2020. Now, it’s patch 10.20’s turn – read on to see what’s in store next.
First up are those dazzling new League of Legends Dragonmancer skins, which Riot Games gave an early glimpse at on its Twitter channels earlier this week. Along with the new Legendary Lee Sin skin – Storm Dragon Lee Sin – Ashe, Brand, Aurelion Sol, and Sett are also in for some snazzy new dragon-themed skins. The latter juggernaut Champ even gets a Prestige Edition. You can take a good peek at the splash art and some in-game footage of these below.
In the way of patch 10.20 balance changes, as if often the case when an update first hits the testing servers, there aren’t any to check out just yet.
However, we can expect a batch to arrive very soon – likely in the coming days – so be sure to keep heading back to these notes. We’ll post everything you need to know right here in the Champion Changes section below.
That’s it from us for now – read on for the League of Legends patch 10.20 notes below:
LEAGUE OF LEGENDS PATCH 10.20 RELEASE DATE AND DOWNTIME
As reflected in the 2020 League of Legends patch schedule, LoL patch 10.20 is due to go live on Wednesday, September 30, 2020. Maintenance times haven’t yet been been confirmed, but downtime usually begins at 03:00 AM PT for NA servers, 05:00 UK for EUW servers, and 03:00 CET for EUNE servers, and lasts for approximately three hours.
We’ll post the exact times here when Riot confirms them, usually the day before the patch goes live.
League of Legends Patch 10.20 Balance Changes
Braum – buffed
- Winter’s Bite (Q):
- Mana cost decreased to 45/50/55/60/65 from 55/60/65/70/75
- Damage increased to 75/125/175/225/275 from 60/110/160/210/260
Kassadin – changed
- Null Sphere (Q):
- Shield changed to 40/70/100/130/160 from 60/85/110/135/160
Kled – nerfed
- Kled’s base MR decreased to 28 from 32.1
Nunu & Willump – nerfed
- Base armour decreased to 29 from 32
Samira – nerfed (hotfixed to live already)
- Base HP decreased to 530 from 600
- Inferno Trigger (R):
- Total damage dealt decreased to [0/100/200 (+500% tAD)] from [100/200/300 (+600% tAD)]
Urgot – buffed
- Echoing Flames (Passive):
- Damage dealt to monsters increased to 100-360 from 60-360
- Purge (W):
- New! This ability now deals a minimum of 50 damage against monsters
Here’s a rundown of this patch’s full changelist:
10.20 Patch preview with almost final changes.
Samira hotfix will carry over into 10.20,…
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